SCI-LI PRINTER PERSONAS


Role:
Solo Student Project

Strategies:
Research, User Empathy

Tools:
Figma, HTML/CSS/Bootstrap, Notion

Timeline:
2 weeks


The Project


Empathizing with users is a crucial part of the design process, even for everyday interfaces. The project explores the components that make up the design process: observing, interviewing, creating personas, and storyboarding. Doing this classic UX task helps the designer understand and empathize with different groups of users.


Project Scope


A printer solves the problem of people wanting to access tangible information rather than accessing it from their digital devices. However, I had a different range of experiences (some good, others bad) with the Sci-Li printers at Brown University. As printers are an everyday interface that impacts all undergraduate students, the goal of this project was to figure out the strengths and pain points of the interface using the classic UX design process. Concocting this information can help Brown faculty realize what changes should be implemented to improve the user experiences with the printers at Brown University.


Question

What are some changes that Brown Faculty should consider for the printers to better serve its students at Brown University?



PROCESS

Sketches


a rough sketch of a printer, myPrint website on a laptop, and the Print Release Station Website on a computer next to the printer
Key Components Of The Interface:
  • Output tray physically outputs the printed information.
  • MyPrint instructions direct the user on how to connects the printer to their computer and how to pick up the prints.
  • Card reader connects the user MyPrint account to the Print Release Station Website.
  • MyPrint site is the application used for the user to upload the prints to the printing queue.
  • Print Release Station Website is the application used for the users to get their prints from the printing queue.

PROCESS

Observations


To define user needs and understand different user mental models, I observed users to scruntize their interaction with the printers. Observing these users in their natural context and habitat with the interface ensures that I see things that I wouldn’t anticipate just from interviewing. Below, there will be a list of observations that I thought was worth jotting down.

  • Swiping the student ID seemed like a very familiar part of the process.
  • People went from one printer to the next when their item wasn’t being printed.
  • Students used the website over email to print their items.
  • Students printing a large amount often wait directly at the tray for the prints to finish.
  • Some students did not seem to be very familiar using myPrint to upload their materials to the printing queue. Otherwise, students seems familiar with using the Print Release Station Website to print their items.
  • Students sometimes check if their printed materials are formatted correctly (e.g if they are double-sided or not).

PROCESS

Interviews


I interviewed five user after they were done using the printer in order to be provided with credible insights of their perceptions, experiences, and behavioral interactions of the Sci-Li printers. Doing so prevent bias and impression management from influencing user’s responses to the questions.


a list of questions for interviewing users

a list of responses from interviewing users


PROCESS

Empathy Maps


Using the observations and responses from my users, I created two personas using empathy maps. Empathizing and creating personas helps me to better understand my users. Learning about their motivations, concerns, and expectations of the printer will ensure that I develop long-term opportunities that will satisfy user needs.


Persona #1

stressed sandy image



Persona #2

stressed sandy image



PROCESS

Storyboard


After creating two personas, I develop one storyboard based on one persona. Storyboarding will help me understand Stressed Sandy experience with the printer from start to end. Using this UX tool will help me explore solutions to the issues with generally the printers here at Brown University.


Results


I brainstormed three remodeling opportunities that should be implemented to improve user experiences with the printers.

  • Include basic customization settings for students to use in myPrint site (i.e double-spaced, margin spacing).
  • Allow students to print more than 10 pages in one time (this was one of the limitations of the interface).
  • Include a form either in the Print Release Station Website or myPrint so students can write down what pain points are they experiencing when they are having a difficulty time with the process of printing their items. This will incentivize the printer systems and designs features to always improve.

Rectrospective


What I would do differently next time?
  1. Be insight, not process driven. The first ever website version I created of this project was full of unnecessary text. I should have type everything into the bigger question: “so how does this fit into the bigger picture?” Hence, I cut down text in the first copy by more than 60% and focused on the major points of my project. Going forward, I should focus more on the insights that will improve my storytelling abilities for others, rather than jotting everything down because it seems important.
  2. Explore beyond what’s just required for the project. At first, I explored Sci-Li Printers by what was required for the class project. As an aspiring designer, I hope to push myself more so I can consistently polish my UX/UI skills and expand my UX/UI knowledge.
  3. Communicate with others. As this was my first ever UX project, I shied away from asking others for their feedback on my questions, empathy maps, and etc. This resulted in me being lost in what direction I was going with my project. Next time, I would reach out to others when I’m confused, stuck, or lost as communication is such an important skill a UX designer should have.